> For the complete documentation index, see [llms.txt](https://infinitar.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://infinitar.gitbook.io/whitepaper/infinitar-ecosystem/hero-world/weapons.md).

# Weapons

### Weapon Categories

In Infinitar, weapons play a crucial role in shaping gameplay and strategy. Each category of weapon offers unique attributes and advantages, allowing players to tailor their approach to combat. The game features four primary weapon categories:

* **Sword**
* **Spear**
* **Gun**
* **Bow**

Each weapon type varies in its levels of the following attributes:

* **HP** (Health Points)
* **AS** (Attack Speed)
* **AD** (Attack Damage)
* **DEF** (Defense)
* **SD** (Skill Damage)

Choose your weapon wisely to match your combat style and strategic needs in the game.
